TIDALBREAKWATER / 01
RUN TIME00:00.00NO CLEAN RUN YET
0KM/HAIRBORNE
01 / 07THE DROPHOLD A · into ramp   MOUSE · steer   C · retry
YOUR LINE COASTLINE
Near lane centre
LEFT EDGE CENTRE RIGHT EDGE
Click to capture the mouse · or drag to look

≈ A MOVEMENT PLAYGROUND

TIDALThe last light home.

A long drop. An open coastline.
One more perfect line.

1 / 6 · BANK SCHOOL

Ghost, coach & presentation
Controls & line advice

ADHold toward the ramp
MOUSELook & steer

Start by holding A — the ramp is on your left.
Steer with the mouse. Let go and you slide off.

Browse all maps · previews & difficulty ↗

HEADPHONES RECOMMENDEDNO FINISH WITHOUT A START
↖ Arcade Floor
35° 41′ N   139° 41′ EBREAKWATER COASTFREE TO FIND YOUR OWN LINE
TAKE A BREATH

On the edge.

Your run is paused.

A DHold into the slope
W SMove forward / back
MOUSELook · drag if unlocked
← →Turn without a mouse
SPACEJump off flat ground
SHIFTBrake
CRetry last checkpoint
RRestart the full run
↖ Arcade Floor
COAST COMPLETE

Line found.

01:00.00

A little smoother. A little faster.

TOP SPEED240 km/h
YOUR ROUTESCoastline
RECOVERIES0
LONGEST JUMP—
↖ Arcade Floor
DRAG TO STEER
HOLD INTO THE RAMP · DRAG TO STEER
Ready when you are.

Hold ◀ with your left thumb to launch.
Drag the right pad to steer.

The coast couldn't load.

↖ Arcade Floor